The Dragonvarld Trilogy #3

Master of Dragons

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In Mistress of Dragons we were introduced to a world where political deception, greed, and avarice have lead to a violation of the “hands off” policy of the Parliament of Dragons concerning the affairs of men.

In The Dragon’s Son twins born out of violence and raised apart discover the secrets of their legacy and the plot to incite a war between dragons and men.

Now as the evidence of deceit, betrayal, and perdition is revealed to them, who will emerge as mankind's savior as the

Master of Dragons
A divided Parliament of Dragons where division and self preservation incite war and threaten the order of the ages.

A hidden stronghold where insidious and outlaw dragons hatch a race bent on the subjugation of all mankind.

The ancient city of Seth and its mystical order of warrior priestesses who have the power to fight back against the attacks of dragons.

The twins Marcus and Ven must unlock the secrets of these places and their own powers and overcome their own personal differences as they prepare to clash in a war that may pit brother against brother and dragon against dragon to determine dominion of the world and the survival of the fittest.

Master of Dragons is the epic conclusion of Margaret Weis's triumphant Dragonvarld trilogy, an epic of politics, war, and the delicate balance of the ways of dragons and men.

352 pages, Hardcover

First published January 1,2005

This edition

Format
352 pages, Hardcover
Published
November 1, 2005 by Tor Books
ISBN
9780765304704
ASIN
0765304708
Language
English

About the author

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Margaret Edith Weis is an American fantasy and science fiction author of dozens of novels and short stories. At TSR, Inc., she teamed with Tracy Hickman to create the Dragonlance role-playing game (RPG) world. She is founding CEO and owner of Sovereign Press, Inc and Margaret Weis Productions, licensing several popular television and movie franchises to make RPG series in addition to their own.
In 1999, Pyramid magazine named Weis one of The Millennium's Most Influential Persons, saying she and Hickman are "basically responsible for the entire gaming fiction genre". In 2002, she was inducted into the Origins Hall of Fame in part for Dragonlance.

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