It's not a bad manga by any means. The story has its moments and the art style is quite decent. However, it just didn't manage to capture my heart in the way that some other mangas have. Maybe it's because the characters didn't resonate with me as strongly as I would have liked. Or perhaps the plot didn't have enough twists and turns to keep me on the edge of my seat. Despite these drawbacks, I can still appreciate the effort that went into creating this manga. It's clear that the author has a certain level of talent and creativity. I'm sure there are many other readers out there who will enjoy this manga more than I did. Overall, it's an okay read, but just not my favorite.
I was overjoyed when volume 10 of this manga series finally arrived at the library. The tournament to decide who will become a professional go player is still in full swing, and the atmosphere is filled with intense excitement. Hikaru finds himself in a difficult situation as he has to defeat his own friends in order to claim the title. The tension keeps mounting with each passing moment, and I can't wait to see how the story unfolds. Will Hikaru be able to overcome the challenges and emerge victorious? Or will his friendships stand in the way of his dreams? Only time will tell, but I'm on the edge of my seat, eagerly awaiting the next installment.
It is a good choice not to play out every single game in the pro test. This approach allows the management to focus more on the events and discussions that occur in between the games. By doing so, they can gain a deeper understanding of the players' performance, strategies, and any potential issues that may arise.
Moreover, concentrating on the in-between moments provides an opportunity for the management to analyze the overall progress and development of the team. They can identify areas where improvement is needed and make necessary adjustments. Additionally, this focus enables better communication and collaboration among the players, coaches, and management.
In conclusion, by not playing out every single game and instead emphasizing the events and discussions in between, the management can enhance the team's performance and achieve better results in the long run.