I found myself in a slump while reading the first book, Daughter of the Empire. I simply wasn't invested in the events that were unfolding. However, this second book managed to draw me in, and I thoroughly enjoyed the first 500 pages more than I did in the first book. But then, things took a turn. I didn't like the way the antagonist's characterization changed. After all the build-up and anticipation in the beginning, I was really looking forward to a battle of wits, but I was left disappointed.
Moreover, in the second half of the book, we don't actually get to see the planning process. The protagonist just has an idea, and then we see the event play out and how each character reacts. This style didn't really appeal to me. I'm hoping that the third book will be more to my liking and will offer a more engaging and satisfying reading experience.
Everything Mara did was with the intention of advancing her position in the Game of the Council, which was the very core of Tsurani politics. Her unwavering goal was the survival and strengthening of House Acoma. Both her rivals and friends had come to realize that the once inexperienced young girl had now developed into a talented player in this deadly game.
Part of her strategy involved purchasing slaves, specifically Midkemians captured from the barbarian world. Among them, a certain tall, bronzed, and red-haired barbarian named Kevin seemed to present her with an entirely new way of perceiving the world.
I adored how the Midkemians provided a fresh perspective that challenged Mara's own values, giving her an edge over her peers in spotting opportunities and plots that she might otherwise have overlooked. Kevin also served as the rational voice of the reader, questioning certain practices and codes in Mara's world. Perhaps the ordinariness of the name Kevin added to this enjoyment, almost like a sly wink from the authors.
Mara undoubtedly suffered from the Oedipal complex. However, while this might typically repel me, the classical fantasy setting, the alien world, and the cultural differences made it seem almost inevitable given her circumstances. Mara also began to understand that love, sex, and desire could be more than just a woman's bargaining chips in the Game of the Council.
Witnessing Mara mature from the fragile 17-year-old temple novice into a widowed woman with a son and numerous estates under her care as she continued to grow and thrive was truly captivating, beautiful, and empowering. 'Although of late we have all seen this delicate blossom show thorns.'
Spannende fantasy is always captivating, especially when it features a woman in the lead role. It continues to bring a sense of freshness and novelty. However, the only drawback is that everything seems to be going smoothly and all the plans appear to be working without a hitch. This lack of conflict can sometimes make the story feel a bit too predictable. Nevertheless, it is still extremely enjoyable reading material. The vivid descriptions and imaginative world-building draw the reader in and keep them engaged from start to finish. The female protagonist adds an interesting dimension to the story, with her unique perspective and abilities. Overall, despite the minor flaw, this fantasy novel is a great choice for anyone looking for an entertaining and engaging read.