Wow! It's been a long time since I watched "Hikaru no Go"! I saw the anime ten years ago. I really liked it. I also learned how to play Go.
On the way back from the station, I accidentally saw the complete set and bought it. But it was a good thing! It's really fun! Although I know the story, there's still something exciting about it.
I'm so glad I found this. It brought back a lot of memories. I can't wait to read it again and relive those wonderful moments.
Maybe I'll even try playing Go again. Who knows, maybe I'll improve my skills this time.
Overall, it was a great find and I'm looking forward to enjoying "Hikaru no Go" all over again.
A rather interesting and at times quite serious story that revolves around the Japanese board game Go. There is a child named Hikaru who is a bit of a misfit. One day, he discovers an old Go board. To his surprise, a ghost appears, who happens to be an ancient master of Go and seems to have a certain connection with him. The ghost desires him to play the game in a particular way. With the ghost's remarkable expertise, Hikaru reluctantly begins to show natural talent as an amateur player. However, this catches the attention of a professional player, which eventually leads to trouble.
The story unfolds with Hikaru facing various challenges and conflicts as he tries to navigate his newfound skills and the expectations placed upon him by the ghost and the professional player. It explores themes such as identity, passion, and the pursuit of excellence in the world of Go.
Overall, it is a captivating tale that combines elements of mystery, adventure, and the beauty of the game of Go, making it an engaging read for both fans of the game and those who enjoy a good story.