Written shortly after World War II (around the same time or a little later than "Waiting for Godot"), "Endgame" takes place in a kind of bunker, surrounded by a devastated science-fiction landscape. The four remaining characters are moribund or ailing survivors: Hamm is in a wheelchair, Clov is barely more capable, and Nagg and Nell live in a dustbin-coffin (foreshadowing the burial in "Happy Days"). Their story and the reasons for their presence here, although hinted at, remain mysterious.
Despite the meanness of the characters and the violence of the relationships that play out between them, the dialogues are delicious and, very often, funny; sometimes even moving. As is often the case in Beckett's writing, the stage directions and pantomime are omnipresent.
The play explores themes such as the meaninglessness of life, the inevitability of death, and the human condition in a post-apocalyptic world. Beckett uses his unique style and language to create a world that is both absurd and deeply poignant. "Endgame" is a masterful work of theater that continues to be studied and performed today.
In this powerful work, we are presented with a minimalist yet profound scene. There are only 4 characters, a room, a chair, and 2 barrels. The setting is a post-apocalyptic world where the absolute nothingness, the senselessness and absurdity of life, are on full display.
The room serves as a claustrophobic refuge. With two extremely high windows that can only be reached by a ladder, it is the sole point of contact with the outside. Beyond those windows, the landscape is devoid of life, and even day and night have disappeared, everything is immersed in an eternal gray. Humanity has become extinct, and perhaps it is for the best. One day, a shadow is seen on the horizon, and the thought that it might be a child fills them with terror, for there must be no more possibility of regeneration.
Clov, the assistant, is almost a servant, tyrannized by the one he assists. He dreams of fleeing, abandoning the room, and being free. But freedom scares him. The idea of leaving the room and facing a hostile world is terrifying.
Nagg and Nell are the parents. Once, they were happy, that April afternoon on the boat on Lake Como. But then life literally cut off their legs. Their son, a nuisance since childhood, has now stuffed them into two garbage barrels to await the end.
Hamm, the master and son, is the dominant figure, the one who must stand precisely in the center of the scene/room. Unable to walk anymore, blind, and bleeding, he plays his final game, furiously attacking everything and everyone without interruption, in a desperate attempt not to be checkmated by life.
Clov (fixed gaze, pale voice). It's over, it's over, it's about to end, perhaps it's about to end. (Pause). The grains are added to the grains one by one, and one day, suddenly, there's the heap, a small heap, the impossible heap. (Pause)
Hamm. I knew a madman who believed the end of the world had already come. He painted. I liked him. I would go to visit him, in the asylum. I would take his hand and pull him in front of the window. But look! There. All that wheat growing! And there! Look! The sails of the fishing boats! All this beauty! (Pause). He would free his hand and go back to his corner. Frightened. He had only seen ashes. (Pause). He alone had survived. (Pause). Forgotten. (Pause). It seems that such cases are not... were not so... so rare.
Oh, the beautiful bird, leave your cage.
Fly towards my beloved.
Whisper in her clothes.
Tell her how sad I am.
.
You are on the ground and there is no cure for that.
.
"The End of the Game", the second part of the play "Waiting for Judo", talks about the relationships of the dead with the dead. Its characters are strange, created from death, extinction, and filth. Their smiles, sighs, longings, and desires for weakness, isolation, fragmentation, and misfortune are strange. There is no one to console, no one to save, neither from here nor from there.
.
A beautiful play.
Not only is it one of Beckett's but also one of all theatre's highest points. The Theatre of Absurdity is presented, much like cooking fat (hey, I don't really know; I've not eaten meat since 1991), stripped down to its essentialist core. Hamm and Clov, like a hammer and a nail, have always managed to both delight and repulse me. It's a handy trick for two ciphers representing all of us humans.
There simply aren't words to fully express my soul's (for lack of a better word) love and adoration for Sam. He and Pynchon will forever be my north and south poles, the axes that have kept me revolving, albeit sometimes flailing, for 47 turns around the sun. The older I grow, the more I am irresistibly drawn to Sam's arctic windlands.
After reading Beckett's first book "Waiting for Godot", I encountered this example of absurd theater for the first time, and it seemed very different. Immediately, I jumped to Beckett's other work "Endgame" and read it with the same pleasure. The book is a great treasure for those who like to solve puzzles. The fact that the eighty-page play has eight hundred pages of commentary shows how Beckett creates his works with a concentrated language. To understand the allusions and metaphors in the book, one must master every kind of philosophy, such as theological, nihilist, psychoanalytic, Marxist, and existential. There is no need for artistic speculation here. Even after reading the commentaries, I still didn't understand most of them :) I understood "Waiting for Godot" better, or I thought I did. In this book, I felt a big lack in myself. Nevertheless, when reading, it is enjoyable to taste something different and unique. Beckett's timeless and spaceless minimalist narration gives pleasure to the reader.