Supongamos un mundo alternativo donde las naciones no coinciden exactamente con las de nuestro mundo, pero donde aún así, hay una Primera Guerra Mundial. Europa es azotada por Prusia, y algunos jóvenes de los Estados Unidos de Columbia deciden unirse a la guerra a pesar de la pasividad de su gobierno. Estos jóvenes no son el Escuadrón Lafayette de nuestro mundo, sino el Cuerpo de Voladores Transatlánticos. Y no hacen la guerra en el aire montados en biplanos, sino a espada y ballesta, cuerpo a cuerpo con hechizos para volar conectados a sus pequeños dragones asignados.
Puestos a decirlo todo, Prusia no asola Europa solo con sus tropas regulares, sino también con trolls, vampiros, zombies, necromancia y magos de guerra capaces de provocar devastadores efectos en las tropas enemigas. Este es el telón de fondo de Arrowsmith, una historia de guerra con magia, magos, hechizos de poder destructivo impensable y ejércitos no exclusivamente humanos.
El joven Arrowsmith se dirige a esta guerra, dejando atrás su destino como herrero, atraído por el Cuerpo de Voladores, junto con un amigo y una joven de alta cuna que aporta su propia ambulancia. Hay magia y magos, duelos en el aire, trolls de las cavernas, escuadras de vampiros controladas por los magos para que no se coman a sus propios aliados, etc.
Pero es la guerra al final y al cabo. Aunque Busiek la presenta con colores brillantes y bonitos uniformes con la ayuda de Pacheco, a medida que avanzamos, lo que encontramos es guerra cruda y deshumanizadora. No importa que en vez de gas alemán tengamos niebla creada por magos de batalla prusianos, el efecto es similar... caos, terror, barbarie y muerte. Y esto es para ambos bandos, como aprende el joven Arrowsmith.
Es un tebeo más que disfrutable, en la línea escasa de las ucronías bélicas del siglo XX con magia o poderes como “The Royals“, pero que deja un sabor ácido, por no decir que te mete un buen palo. Quizás no esté muy considerado porque no es muy conocido y tampoco tuvo mucho éxito en su momento, pero ahora que vuelve a estar reeditado, yo os lo recomiendo. Y si no estáis muy seguros, seguramente tengáis en las bibliotecas la anterior edición de Norma, así que no hay excusa para no leerlo y ver esta guerra mágica pero de horrores reales.
Very good read. The art is truly a testament to how powerfully we can tell stories through visual means. It has the ability to engage the reader on a deep level and bring the narrative to life.
The dialogue in the story is a prime example of how less can indeed be more. Every word is carefully chosen and exactly what is needed is said. There is no fluff, no filler, and nothing seems left out that is essential to the plot. This makes the reading experience both efficient and highly engaging.
However, there is a slight drawback. The text mentions that the French and German forces are presented in French and German. While this adds an element of authenticity, it may pose a challenge for some readers. Thankfully, the artwork is so vivid and detailed that it almost serves as a teaching tool, helping the reader to understand the foreign languages to a certain extent. Overall, it is a small flaw in an otherwise excellent piece of work.
In an alternate World War I that is filled with magic and fantastical creatures, a young man makes a daring decision. He stealthily sneaks off to volunteer, filled with the anticipation of attaining honor and experiencing thrilling adventures. However, once he is thrust into the reality of war, he quickly discovers that it is far from honorable.
This is a classic setup, which is duly acknowledged in the supporting material. The story is told in a compelling manner, keeping the reader engaged from start to finish.
But what truly stands out is the remarkable art by Carlos Pacheco. His talent knows no bounds as he can draw anything with incredible precision and detail. Moreover, he has an amazing sense of drama, which he expertly weaves into every panel. The art adds an extra layer of depth and emotion to the story, making it a truly immersive experience for the reader.
Busiek and Pacheco have crafted a very solid alternate history/fantasy series. At its core, it is a war story, which means there is an abundance of darkness, especially in the second half. However, Busiek also brings that innate sense of humanity to his books. The pacing is excellent, making it a fine example of how to write a six-issue comic. You may have read this type of story before or at least be familiar with the tropes, but Busiek presents it in a straightforward manner that is both charming and appropriate. My only gripe is that we receive little background on the magic beyond asides. Nevertheless, if you read the new hardcover edition, it includes the series proposal where Busiek details the finer points of the story, as well as a history of the world written by Lawrence Watt-Evans. That's really cool stuff. Additionally, there is a follow-up series being published currently, and you can bet I'm going to read it.
Arrowsmith is a beautifully produced World War I fantasy comic book series that takes readers on an exciting journey. Set in an alternative Earth filled with magic and mythical creatures, the story follows the protagonist, Arrowsmith, as he becomes an "airman" and battles for the Allies. Through his experiences, he discovers the uncertainties and futility of war.
The comic is a well-told tale, with engaging characters and a captivating plot. The illustrations are simply stunning, bringing the story to life in vivid detail. The creators have done an excellent job of creating a unique and immersive world that readers will love.
This comic book series is well worth a look, especially for fans of fantasy and historical fiction. I can't wait to see what the future instalments have in store. I received an advance review copy for free, and I am leaving this review voluntarily, highly recommending this series to others.