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Cyberpunk with the typical Stephenson tropes: Linguistics, computer science, some obscure Sumerian religious conspiracy theory. That catnip of glossolalia, xenoglossy at Pentecost, the etymological ramblings, or Nam-shub from Sumerian history let me purr the whole time, especially the information dumps which might scare away readers with a different education background or reading preferences than me.
At the same time it was a nostalgic trip back to the 80s. Back then, the sociological model of Cyberpunk was still valid with all its defunct states and corporations taking over. That background doesn't transfer well into our times, and PostCyberpunk adapts to that. If one can't abstract from Cyberpunk background, I'd recommend The Diamond Age: or, A Young Lady's Illustrated Primer which is set some 80 years later in the same world and linked by one of the two main characters: Teenager Y.T. is there the aged neo-Victorian Miss Matheson.
Snow Crash is a quite late addition to the Cyberpunk movement. The term was first brought up by Bruce Bethke who wrote the eponymous short story (you can read it here) published in 1983. It had ancestors with Brunner's The Shockwave Rider which sits in somewhere between New Wave and Cyberpunk. Aesthetics was defined by the movie Blade Runner from 1982 (which was based loosely on P.K. Dick's Do Androids Dream of Electric Sheep?). The Encyclopaedia Britannica gives Gardner Dozois the honour to have popularized the term. Then Neuromancer went in like a bomb but don't forget Bruce Sterling, Rudy Rucker's 1982 Software, Pad Cadigan, just to name a few.
I've seen voices that the science isn't up to date anymore. It is 25 years later now, and some of the technological innovations are exactly up-to-date; just yesterday, I read about Adidas producing shoes made of artificial spider silk which mirrors Arachno threads shooting Y.T. - I thought that this 80s techno darling was just over but now, it seems to get a renaissance. Also, MMORPGs or Google Earth resemble Stephenson's technical elements.
The reprogramming of minds using a linguistic virus wasn't exactly a new theory, and I think it was executed better in Samuel Delany's Babel-17. Also, the model of hackers as "understanding and thinking in byte code" was wrong - most of the hackers that I knew at that time didn't work at machine level. I think that Stephenson modeled the programmers that way to path his way to the plot. This path to the very open ending is typical Stephenson and meanders through various excursions. Some of them were hilariously kafkaesk like the exact procedure to read through a work procedure at the FBI. The tension arc is certainly various: Sometimes, the information dumps drag, on other occasions, the mixture of action and creativeness is on top speed, like the very first chapter which is a race against the time of pizza delivery. I loved the two protagonists - Katana wielding Hiro Protagonist and "Yours Truly" 15 years old Y.T - as well as all of the antagonists, first of all Aleutean Raven.
Snow Crash isn't a smooth ride, and I can see where other readers wouldn't like it, loose traction. For me, it fit perfectly. Only a few narrative glitches let me substract one star.
At the same time it was a nostalgic trip back to the 80s. Back then, the sociological model of Cyberpunk was still valid with all its defunct states and corporations taking over. That background doesn't transfer well into our times, and PostCyberpunk adapts to that. If one can't abstract from Cyberpunk background, I'd recommend The Diamond Age: or, A Young Lady's Illustrated Primer which is set some 80 years later in the same world and linked by one of the two main characters: Teenager Y.T. is there the aged neo-Victorian Miss Matheson.
Snow Crash is a quite late addition to the Cyberpunk movement. The term was first brought up by Bruce Bethke who wrote the eponymous short story (you can read it here) published in 1983. It had ancestors with Brunner's The Shockwave Rider which sits in somewhere between New Wave and Cyberpunk. Aesthetics was defined by the movie Blade Runner from 1982 (which was based loosely on P.K. Dick's Do Androids Dream of Electric Sheep?). The Encyclopaedia Britannica gives Gardner Dozois the honour to have popularized the term. Then Neuromancer went in like a bomb but don't forget Bruce Sterling, Rudy Rucker's 1982 Software, Pad Cadigan, just to name a few.
I've seen voices that the science isn't up to date anymore. It is 25 years later now, and some of the technological innovations are exactly up-to-date; just yesterday, I read about Adidas producing shoes made of artificial spider silk which mirrors Arachno threads shooting Y.T. - I thought that this 80s techno darling was just over but now, it seems to get a renaissance. Also, MMORPGs or Google Earth resemble Stephenson's technical elements.
The reprogramming of minds using a linguistic virus wasn't exactly a new theory, and I think it was executed better in Samuel Delany's Babel-17. Also, the model of hackers as "understanding and thinking in byte code" was wrong - most of the hackers that I knew at that time didn't work at machine level. I think that Stephenson modeled the programmers that way to path his way to the plot. This path to the very open ending is typical Stephenson and meanders through various excursions. Some of them were hilariously kafkaesk like the exact procedure to read through a work procedure at the FBI. The tension arc is certainly various: Sometimes, the information dumps drag, on other occasions, the mixture of action and creativeness is on top speed, like the very first chapter which is a race against the time of pizza delivery. I loved the two protagonists - Katana wielding Hiro Protagonist and "Yours Truly" 15 years old Y.T - as well as all of the antagonists, first of all Aleutean Raven.
Snow Crash isn't a smooth ride, and I can see where other readers wouldn't like it, loose traction. For me, it fit perfectly. Only a few narrative glitches let me substract one star.