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Author Gary Paulsen does a great job of explaining the science fiction aspect of this book for me, since my aptitude for this genre is pretty weak. Aimed at children 10 and up, The Time Hackers carries the reader through countless historical events, such as the Revolutionary War, the time of the Wooly Mammoth, pirate ships attacks, Cro-Magnon cave paintings, and the Crusades.
Main character, Dorso, and his friend Frank are unwittingly brought into a time-travel game concocted by 2 gamesters. Dorso's laptop holds the chip responsible for the whole saga and it is hoped that Dorso can do somthing to eventually stop the two gamesters from literally changing history. If this summary sounds confusing I apologize, but you really need to read the book to fully understand the story. That may sound like I'm trying to get out of writing this review, but my recommendation is to read it and enjoy it for the science-fiction/fantasy aspect it has to offer.
Main character, Dorso, and his friend Frank are unwittingly brought into a time-travel game concocted by 2 gamesters. Dorso's laptop holds the chip responsible for the whole saga and it is hoped that Dorso can do somthing to eventually stop the two gamesters from literally changing history. If this summary sounds confusing I apologize, but you really need to read the book to fully understand the story. That may sound like I'm trying to get out of writing this review, but my recommendation is to read it and enjoy it for the science-fiction/fantasy aspect it has to offer.