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Games are supposed to bring joy and entertainment. However, the game that Gerald has created for himself and Jessie has taken a rather unpleasant turn. Jessie is clearly not enjoying herself at all. In fact, she is having a really bad time. But for Gerald, it doesn't seem to matter much either way. The voices in Jessie's head are making matters even more complicated. They are constantly advising her, criticizing her actions, and chastising her. It's as if she is being bombarded with a never-ending stream of thoughts and opinions. Jessie finds herself reliving an eclipse, a moment that she had hoped to forget. The memory of it is so vivid that it feels as if it is happening all over again. She is dreading the darkness that comes with it, both literally and figuratively. With her very sanity at stake, Jessie knows that she has to take matters into her own hands. She has to do whatever it takes to free herself from this nightmare. It won't be easy, but she is determined to find a way out.